Dr. Keith McNally is a project-based learning and STEM (Science, Technology, Engineering, and Math) educator, trainer, and consultant. Even before the pandemic, he knew that k12 school systems struggled with student engagement and long-term learning outcomes. As a result of the pandemic, Dr. McNally re-designed his daughter’s learning experience. The virtual classroom was a struggle. Surviving – not learning – became the focus. Dr. McNally created the Change the Way We Teach culture for schools, parents, and learners.
I help educators build a culture of education in their schools. This is an extended, multi-month, platform that restructures a school system so that administrators, teachers, parents, and students can re-imagine and re-design an educational system that works for them.
I design professional development and technical skills training for adults. I specialize in helping military personnel transition into the civilian sector/workforce, specializing in the IT industry.
I design project-based learning curriculum for all subjects so that teachers have ready-to-deploy modules for use in the classroom.
I have ready-to-use STEM activities that focus on Lego Mindstorms, Raspberry Pi, Python coding, Artificial Intelligence, and Azure Cloud.
My passion for education motivates me into action. With a daughter who challenges me to re-think through the learning experience, I offer my products and services to educators.
Can tabletop role playing games be used in the classroom? As weird as it might sound, this question has been pondered by educators for the past few decades. I continue to entertain the question. Role-playing games are now a subculture in today’s gaming industry. Although role-playing also exists in digital format, my look into role-playing only applies to tabletop games. From Dungeons and Dragons, to Call of Cthulu, to Traveler, people of all ages are invested in tabletop role-playing games. The games are fun, …
Joseph Campbell inspired us to think about the hero’s journey. The protagonist must face his/her fears and overcome personal weaknesses. Writers and readers associate this process with the death and rebirth experience, a common theme in fiction, fantasy, mythos, and religious texts. The resurrection experience may be so common that the reader often overlooks the details. But it is in the details that we find ourselves. It is those details that make the story worth reading…
I empower teachers and parents to transform student learning through Lego & STEM engagement activities!